torsdag den 21. februar 2008

Third day of Project work

The day started with finishing the rest of buttons (we got some more wire). Pinar went to buy more foam rubber and sewing needles. David started to connect all the buttons to the breadboard and programming the arduino so we could tell the different buttons from each other.

Today we also had a group meting to discuss how the actual "game" should be. We agreed it could be nice that you could use the hit-buttons to select for instance difficulty or another option. We also discussed whether or not the player should have a given amount of seconds to do the whole combination or the time should be measured between every hit. We choosed that the player would have a certain amount of time to do the whole combination. The degree of difficulty should depend on how long the player would have for each combination.

We then started mounting the buttons inside the punch bag to test how this worked. It seemed to work fine, but because we hadn't filled the punch bag totally with the stuffing. This resulted in the buttons was shoved around inside the bag. But we determined that with all the stuffing the buttons would work.

Josefin and Pinar emptied the punch bag so the leather patches could be sewed on. Meanwhile Christoffer and I started recording the sound in the KTH insulated sound studio (A broom cupboard with a laptop). Mia and David programmed and assembled the wires.

I had to go at 17 o'clock, so I don't know how far the others came with the project, hopefully I'm up for a big surprise Monday

Things we still (as i know of) need to do is:
  • Programming the arduino and the software for handling the Arduino output.
  • assemble the wires on a smaller breadboard.

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